FX artist and other stuff

Posts tagged “softimage

texturing finished

well i call it pretty much done, it’s only an assignment, nothing too major, so i didn’t really care about making it too over the top, i feel i already spent too much time on it.

these are final comps:

test_comp_03 copy

test_composite_02 copy

raw renders:

aircraft_angel02_pass_Main.7 copy

aircraft_angel02_pass_Main.7 copy

okay, cool, i’ll update more stuff later, term 2 is coming to an end, term 3 is gonna be fun, and more goodies to come.


update

just update on school stuff, more stuff to come.

modeling, marcus fenix from grears of war

marcus_fenix_01

marcus_fenix_02

marcus_fenix_03

texturing work, just a test composite

test_composite_02


i’m back

hey, haven’t posted in a few days, that’s because i moved and didn’t have internet for a few days, and you konw, xbox is taking up some time as well, and then there’s school. anyway, not much of my own stuff, got some school works to show, here it is.

here’s for my modeling class, i’m modeling marcus phenix, the main character from gears of war, which is not very easy to modeling. all modeling done in XSI 6.5, here’s the screen captures, nothing fancy….yet, we’ll see how far this thing goes.

gears_of_war_dude_01

gears_of_war_dude_02

now of course, also there’s the texturing stuff, which is pretty cool.

renders first i guess:

render_06

render_08

render_10

and here’s the texture maps:

diffuse

diffuse_test

spec

spec_test

and bump

bump_test