playing with vray shader again, wanted to make a snow shader, just an initial sketch…
So, I was watching the gnomon DVD the other day by Neil Blevins (this one: http://www.thegnomonworkshop.com/store/product/542/Hard-Surface-Shading-and-Texturing), if you don’t know who he is, he used to work at blur, now he’s working at pixar i think, totally cool dude.
well i was reading he’s blog actaully but whatever, the point is i just wanted to do some shader work and rendering instead of all this fume sim and stuff. so i came up with this:
vray with vray material.
here’s an interesting blog i found: http://3dsmaxrendering.blogspot.com/
i stumbled upon it while i was doing some searching for some rendering stuff, and i looked through it, seems like a pretty cool blog. A lot of stuff about rendering, texture/shader and stuff like that, a lot of it for mental ray, and some for vray, i haven’t looked through the entire blog yet, but seems like what he has there are quite good, not some uber long posts and stuff, just some quite practical tips, tricks and tutorials for everyone.
i’m by no means an expert at rendering, so it’s a good resource for me, maybe you’ll find it quite useful as well, have a blast.