FX artist and other stuff

Castle 03

alright, so here’s the 3rd video. take a look first

alright, so i think that’s enough destruction, it’s getting repetitive.

as to the lighting, i haven’t really though about it, but i think night time would be cool, and i can get away with not have to do so much texturing.

but still, i have to do fume sims on all of the debris, then texture and light the scene, and need a matte painting for the background, but we’ll see about that.

so yeah, i might come up with a lighting scheme first before i go ahead and do the fume simulation, cause based on the lighting i can decide what kind of resolution i wanna do my fume sim, so, stay tuned for more đŸ™‚

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