FX artist and other stuff

i’m back

hey, haven’t posted in a few days, that’s because i moved and didn’t have internet for a few days, and you konw, xbox is taking up some time as well, and then there’s school. anyway, not much of my own stuff, got some school works to show, here it is.

here’s for my modeling class, i’m modeling marcus phenix, the main character from gears of war, which is not very easy to modeling. all modeling done in XSI 6.5, here’s the screen captures, nothing fancy….yet, we’ll see how far this thing goes.

gears_of_war_dude_01

gears_of_war_dude_02

now of course, also there’s the texturing stuff, which is pretty cool.

renders first i guess:

render_06

render_08

render_10

and here’s the texture maps:

diffuse

diffuse_test

spec

spec_test

and bump

bump_test

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