FX artist and other stuff

Posts tagged “Blog

Another blog

i made another blog! yay!! i know, i can barely maintain this one with regular updates, but hopefully these 2 blogs will give me more motivation to keep both of them updated.

anyway so this new blog is gonna be about things not related to vfx. things like games and other things that are my hobbies but aren’t related to vfx (but i might post the same post at both places if i deemed fit)

here it is, check it out, i’ll be updating that one quite regularly (i hope anyway): http://zomgethim.wordpress.com/

 

Edit: made the link clickable, i hate it when i have to paste the link into the browser (unless you are super security conscious), so i’m not gonna make you do that.


nice to see you again!

alright, finally gonna make another post. finishing up another project now, can’t wait to start the next one.

nothing i can show yet still :( but you could take a look at these few trailers, which my company had worked on, unfortunately i didn’t get a chance to work on them.

The American

Barney’s Version

Source Code

and hope everyone had a great 2010, had a good christmas holiday, and a great new year, happy new to you, hope 2011 will be even more awesome for you, and if 2010 wasn’t so great, hopefully 2011 will be better!

see you soon.


A little update

haven’t written anything in a long time. however every time i write something the readers seem to drop to 0 XD

anywho, so i moved to montreal, Quebec. got a job here at ModusFX www.modusfx.com

working on some pretty cool projects, i wish i can show you but i’ll have to wait till it comes out.

so that just about to sum all the past new months that i haven’t updated. exciting eh? i know. oh and did i mention i started using maya as my primary software? since that’s what we use at work.. yikes i know. ah well. maybe i’ll move onto houdini soon.

in case you missed the last video i uploaded, you can watch it here.

cya soon, i hope..


quick update

haven’t written anything in a long time, i am not dead. been busy :) i’ll write more soon.

can’t wait to show you guys what i’ve been working on.

in the mean time, be cool, and stay cool.


rendering blog

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here’s an interesting blog i found: http://3dsmaxrendering.blogspot.com/

i stumbled upon it while i was doing some searching for some rendering stuff, and i looked through it, seems like a pretty cool blog. A lot of stuff about rendering, texture/shader and stuff like that, a lot of it for mental ray, and some for vray, i haven’t looked through the entire blog yet, but seems like what he has there are quite good, not some uber long posts and stuff, just some quite practical tips, tricks and tutorials for everyone.

i’m by no means an expert at rendering, so it’s a good resource for me, maybe you’ll find it quite useful as well, have a blast.



yay, a new post

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Picture by: Michael Sun

anyway, VFS is taking a break so i can actaully take some time to write an actual blog post.

some update on my status, been working pretty hard at school, homeworks, and also demoreel stuff. also, i’m working on a movie at the same time, the movie’s called “Fire From Below

also, if you’ve been reading my blog you know i’ve been doing a lot of photography. i love photography, a really big hobbie of mine. just thought i’d like to mention some of the podcasts i listen to regarding photography.

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first off; This Week in Photography: http://twipphoto.com/

i really like This Week in Photography (TWiP for short), first of all because it’s done by some of the member from the TWiT network, like Scott Bourne and Alex Lindsay, so you know the podcast will be highly entertaining and full of ratholes, but also jam packed with photography tips and tricks, news and insights. also make sure you bookmark and TWiP blog, because it’s almost updated daily with tips and tricks on photography, mostly from Scott Bourne (you can tell who has the most free time XD). also i think TWiP is like the number 1 photography podcast i think, but anyway, if you are interested in photography, this is a must listen.

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next up: Pro Photoshow:http://www.prophotoshow.net/blog/

like the name, this podcast is aimed at professional photographers, mostly focuses on wedding and portrait photographers. don’t be like “i’m a nature photographer, i don’t care about wedding or portraits.” i beg to differ, i personally think while it’s good to have a focus like nature or wildlife or whatever it is that you really like to photograph, but everyone should take some time to explore other areas of photography, you never know when you gonna pick up some useful tips to use on areas which you thought was never related. just suck in as much photography info as possible. also, Gavin Seim, the dude resposible for pro photoshow is a great guy, search for him on facebook and friend him XD.

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more, Jeff Curto’s Camera Position: http://www.cameraposition.com/

this particular podcast i find is really great. it’s not really a podcasts on photoraphy tips and trips per say, but Jeff does talk about how to take better pictures, mainly he talks about the why you take pictures this way, instead of how. this podcast is great, give you things to really think about when you take pictures, i think it’s maybe more for serious amature photographers, very nice podcast, make sure you give it a listen. also from the same dude who brings us camera position, History of Photography, also a great podcast.

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last and definitely not least, actually one of the best podcasts out there: Tips From the Top Floor (tfttf)

this is an awesome podcast, i really like this podcast because it’s not only just a podcast, it’s also a community and if you listen to Leo Laport, or the TWiT network you will surely know that Chris (the dude who brings you tfttf) is on Leo’s radio show and there’s assignments, reviews, workshops and stuff like that. also there’s lots of useful info on the tfttf’s website. also make sure you follow chris on twitter: http://twitter.com/chrismarquardt.

anyway so that’s the podcasts i listen to regarding photography, and of course keep your eyes on flickr: http://www.flickr.com/

and my flickr: http://www.flickr.com/photos/bphelmet/


Swimsuit anyone?

okay so following up with my previous post about the site Direct Daniella: http://www.directdaniella.com/, i went in and go through all the options, and it was fun, lots of fun :P

anyway i took a couple of pictures, and it was really fun.

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Update

i thought i’d post an update, since my harddrive just died on me the day before yesterday.

it’s not really too much of a big deal, i have almost all the important stuff backed up in my portable harddrives so that’s okay, but what i did lose is all my programs, softwares and everything i have installed on that computer, and my 3ds max files dates back to a few years ago when i first started doing 3d.

so i can’t really process all the pictures i’ve taken during the last 2 days at both Niagara falls and the Toronto zoo. it’s okay now that i’ve got a new harddrive, and i’m up and running again, and i shall be posting photos soon-ish.

i took about 2000 pictures all together the 2 days i’m out taking pictures, i probably need more compact flash cards cause the RAW format i’m shooting in takes about 12mb per picture and the 4 gig card fills up real fast, and i hate missing out on great stuff happening cause i’m dumping my CF card onto my laptop, and frankly it seems that whenever i dump my CF card onto my laptop good things that i wanna captures always happens during that time, and i hate that XD.

but anyway, i will be flying back to Vancouver tomorrow (Saturday, may 3rd), and just stay tuned i’ll update my blog with pictures soon, in the next couple of days.


Ubisoft presentation at school

(This is an old post, just grabbed this from my virb)

Ben Mattes, Producer for Prince of Persia 3 and another upcoming exciting but secret Ubisoft title will be doing a presentation about the design process (Ubisoft Pipeline) for all projects along with answering questions about his projects, Ubisoft, their studio, the Too Much Imagination Game Design Challenge (recruitment campaign) and what Ubisoft looks for in a demo reel or portfolio.

well, i just copy and pasted that excerpt from my school mail, :P well as it says, ben mattes, he was here for a presentation, mostly about how ubisoft works, what is’ like to create a game at the ubisoft studio.

now, i have to say, i was not interested in games at all before the presentation, i only wanted to do films, movies and stuff, never really interested in games or cinematics, and by no means i don’t wanna work on films and movies or anything, but it just opened my eyes to antoher career path for me, and i learned so much more about the production pipeline of a game.

it was really fun, i mean Ben, he’s really a geek and a gamer, and i’ve always loved games, been playing games ever since i touched a computer. and it’s funny because i never really thought of games as something i would even remotely relate to with visual effects and stuff that i’m interested in, but during the presentation, Ben was telling us about the how games are created at the ubisoft studios, and the conception, pre-production and production phase of games and they use 3ds max, WOOOOHOOO!!!!!!!! anyway, back to topic, it was really cool, the team work, and the whole creative process was really cool, not that creative process for movies and such is not cool or anything, just it’s more interesting as i thought.

and at the end, he took a lot of questions about how to apply for ubisoft, and what is required for a demo reel. and he said there will be about 1300 jobs opening in the next 2 years, and they have a CG art department which does hi-res cinematics, trailers, promo video, demo videos, and they work just like a film post production department, they use maya as well in the CG department rather than 3ds max in the game production studio. and apparently Montreal is a really low cost city which i have to say is very cool cause right now i’m living in Vancouver and Vancouver is a really expensive city.

and ben was talking about jobs at ubisoft, he said they are interested in long term relationships, so most of the time they won’t do much contractial work like in the film industry, but long term full time employments, which is cool to me as well, but that kinda kills the chance of going to europe or asia or wherever to explore and stuff, which is cool. but i’m just saying, there’s another place i’m going to apply to after i graduate, just another option, it’s always good to have options :P and there’s a job in the game production pipeline as well, called Special Effects Specialist which after reading the discription of the job sounds like a perfect job for me, woohoo, and i can also try to apply for the CG art department, more option the better right? don’t put all your eggs in one basket.

it was really cool 3 hours, great presentation, learned a lot, and i got myself a T-shirt, a sticker, a strap and a ipod cover :P which is cool, free stuff is always cool :P oh and one more reason to go to ubisoft, they have jade raymonds :P she’s cute, yeah, you know you like her :P anyway it was really fun and interesting, better than i expected and learned a lot as well, and i’m really excited too.

have a good one, more to come later


First week at VFS

(This is an old post, just grabbed this from my virb)

just finished my last day of the first week of school at the vancouver film school. great facility, great teachers, and great classes. i love all the classes i’m taking, except for maybe sculpture, maybe i’ll like it later.

before i came to the school i heard it’s intense, and all the other people just tell me how intense the program, and although it’s onlbeen a week of class, and each day we have 2 classes, and each class is 3 hours long (yeah, tell me about it), and it’s really good, i mean 3 hours of class is good cause you really get i nto the class, and it’s really cool, the instructers are relaxed, the whole class is alway relaxed, most of the time, all the intstructors are from the industry amd they worked in a studio environment and they see the classroom as a studio type of environment, so they just want to make us feel relaxed so we can work better.

let’s talk about classes, the very first class i had was classical animation, when i saw the title “classical animation” i didn’t think i’d like it one bit, but, turns out, i did like it, we got those animation papers, with the hole and stuff, really professional stuff, and our first assignment is to animate a bouncing ball, and it was FUNNNNNNNNNNN. so i basically just draw the whole sequence of the boucing ball on 1 page, and then seperate the each of the balls onto a seperate piece of animation paper, and then at the end just scan the whole animation into the computer so i can see the finaly animation, and woohoo, it actually looks great, i’ll hopefully post it up here some time.

well i’m not gonna talk about all my classes, but i do wanna talk about my 3D classes, i have 3d modeling and 3d animation, bascially we modeling in Softimage XSI, and animate in maya, and it is our first class so we didn’t really do much, but we did animate a little pendulum swing motion with a little tail at the end, fun stuff, and i stayed late after school modeling a hourse (unicorn, our modeling instructor told us we are gonna have an assisgnment on modeling a unicorn, like our first assignment, but it won’t come till later, like 2 or 3 weeks in.) anyway, it was really fun, can’t wait to have more classes.

i love working on school’s computers, they are HP XW8000 workstations with 2 dual core xeons and nvidia quadro FX 1100 graphics card, and 2gig of ram. and i heard they are changing the hardware after the christmas break, so we’ll have new machines for term two to six.

anyway, it was a great first week, loads of fun and more fun to come, weeeeeeee, very excited

anyway, it was the great first week, having lots of fun, and i think it’s gonna be great. hopefully i’ll post more updates later.


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