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	<title>Michael&#039;s blog</title>
	<atom:link href="http://michaelvfx.wordpress.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://michaelvfx.wordpress.com</link>
	<description>FX artist and other stuff</description>
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		<title>Michael&#039;s blog</title>
		<link>http://michaelvfx.wordpress.com</link>
	</image>
			<item>
		<title>Castle breakdown/tutorial/overview or whatever</title>
		<link>http://michaelvfx.wordpress.com/2009/07/17/castle-breakdowntutorialoverview-or-whatever/</link>
		<comments>http://michaelvfx.wordpress.com/2009/07/17/castle-breakdowntutorialoverview-or-whatever/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 20:14:08 +0000</pubDate>
		<dc:creator>bphelmet</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[breakdown]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[castle]]></category>
		<category><![CDATA[CG]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[destruction]]></category>
		<category><![CDATA[eyeon]]></category>
		<category><![CDATA[eyeon Fusion]]></category>
		<category><![CDATA[fume]]></category>
		<category><![CDATA[fumefx]]></category>
		<category><![CDATA[fusion]]></category>
		<category><![CDATA[fx]]></category>
		<category><![CDATA[particles]]></category>
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		<guid isPermaLink="false">http://michaelvfx.wordpress.com/?p=486</guid>
		<description><![CDATA[long video, but, i think you&#8217;ll have about 30 seconds of fun throughout the entire video.

       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=michaelvfx.wordpress.com&blog=2112703&post=486&subd=michaelvfx&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>long video, but, i think you&#8217;ll have about 30 seconds of fun throughout the entire video.</p>
<p><span style="text-align:center; display: block;"><a href="http://michaelvfx.wordpress.com/2009/07/17/castle-breakdowntutorialoverview-or-whatever/"><img src="http://img.youtube.com/vi/k5fK6yqOzGI/2.jpg" alt="" /></a></span></p>
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		<slash:comments>2</slash:comments>
	
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	</item>
		<item>
		<title>Castle Breakdown</title>
		<link>http://michaelvfx.wordpress.com/2009/07/06/castle-breakdown/</link>
		<comments>http://michaelvfx.wordpress.com/2009/07/06/castle-breakdown/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 23:15:25 +0000</pubDate>
		<dc:creator>bphelmet</dc:creator>
				<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[breakdown]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[castle]]></category>
		<category><![CDATA[CG]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[destruction]]></category>
		<category><![CDATA[eyeon]]></category>
		<category><![CDATA[eyeon Fusion]]></category>
		<category><![CDATA[fume]]></category>
		<category><![CDATA[fumefx]]></category>
		<category><![CDATA[fusion]]></category>
		<category><![CDATA[fx]]></category>
		<category><![CDATA[particles]]></category>
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		<category><![CDATA[rayfire]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[sparks]]></category>
		<category><![CDATA[texture]]></category>
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		<guid isPermaLink="false">http://michaelvfx.wordpress.com/?p=483</guid>
		<description><![CDATA[here&#8217;s a breakdown for the castle shot, for those of you who are intereted.

you can download high quality version here: link, 26.9mb MOV
more to come, stay tuned.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=michaelvfx.wordpress.com&blog=2112703&post=483&subd=michaelvfx&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>here&#8217;s a breakdown for the castle shot, for those of you who are intereted.</p>
<p><span style="text-align:center; display: block;"><a href="http://michaelvfx.wordpress.com/2009/07/06/castle-breakdown/"><img src="http://img.youtube.com/vi/PulQ7dcuWbM/2.jpg" alt="" /></a></span></p>
<p>you can download high quality version here: <a href="http://cid-075fe152c300acc6.skydrive.live.com/self.aspx/Videos/Castle%7C_breakdown.mov">link, 26.9mb MOV</a></p>
<p>more to come, stay tuned.</p>
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		<slash:comments>0</slash:comments>
	
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		<media:content url="http://img.youtube.com/vi/PulQ7dcuWbM/2.jpg" medium="image" />
	</item>
		<item>
		<title>Castle Final</title>
		<link>http://michaelvfx.wordpress.com/2009/07/06/castle-final/</link>
		<comments>http://michaelvfx.wordpress.com/2009/07/06/castle-final/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 06:11:33 +0000</pubDate>
		<dc:creator>bphelmet</dc:creator>
				<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[castle]]></category>
		<category><![CDATA[CG]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[destruction]]></category>
		<category><![CDATA[eyeon]]></category>
		<category><![CDATA[eyeon Fusion]]></category>
		<category><![CDATA[fume]]></category>
		<category><![CDATA[fumefx]]></category>
		<category><![CDATA[fusion]]></category>
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		<category><![CDATA[particles]]></category>
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		<category><![CDATA[render]]></category>
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		<guid isPermaLink="false">http://michaelvfx.wordpress.com/?p=481</guid>
		<description><![CDATA[Alright, well, i think this is the final   take a look first

i&#8217;ll do a more in-depth walkthrough/tutorial or whatever if people wants one, leave a comment  
and you can download hi-quality version here: link, 22.9MB MOV, it&#8217;s kinda big, i know
more to follow..
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=michaelvfx.wordpress.com&blog=2112703&post=481&subd=michaelvfx&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Alright, well, i think this is the final <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  take a look first</p>
<p><span style="text-align:center; display: block;"><a href="http://michaelvfx.wordpress.com/2009/07/06/castle-final/"><img src="http://img.youtube.com/vi/b-OSBKUf86I/2.jpg" alt="" /></a></span></p>
<p>i&#8217;ll do a more in-depth walkthrough/tutorial or whatever if people wants one, leave a comment <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>and you can download hi-quality version here: <a href="http://cid-075fe152c300acc6.skydrive.live.com/self.aspx/Videos/castle%7C_render0000.mov">link, 22.9MB MOV, it&#8217;s kinda big, i know</a></p>
<p>more to follow..</p>
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		<slash:comments>0</slash:comments>
	
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	</item>
		<item>
		<title>comp 3</title>
		<link>http://michaelvfx.wordpress.com/2009/06/29/comp-3/</link>
		<comments>http://michaelvfx.wordpress.com/2009/06/29/comp-3/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 01:17:41 +0000</pubDate>
		<dc:creator>bphelmet</dc:creator>
				<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[castle]]></category>
		<category><![CDATA[CG]]></category>
		<category><![CDATA[destruction]]></category>
		<category><![CDATA[fume]]></category>
		<category><![CDATA[fumefx]]></category>
		<category><![CDATA[fx]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[physx]]></category>
		<category><![CDATA[rayfire]]></category>
		<category><![CDATA[render]]></category>
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		<guid isPermaLink="false">http://michaelvfx.wordpress.com/?p=479</guid>
		<description><![CDATA[so here&#8217;s another new comp:

what&#8217;s changed in this one, not a whole lot, i changed the 2nd fume sim again, i think it&#8217;s fine now, and also i sharpened the entire thing a bit, the last comp is way to soft for my liking, i just wanted to have some lens quality, not to have [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=michaelvfx.wordpress.com&blog=2112703&post=479&subd=michaelvfx&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>so here&#8217;s another new comp:</p>
<p><span style="text-align:center; display: block;"><a href="http://michaelvfx.wordpress.com/2009/06/29/comp-3/"><img src="http://img.youtube.com/vi/oDiSVq4Bm64/2.jpg" alt="" /></a></span></p>
<p>what&#8217;s changed in this one, not a whole lot, i changed the 2nd fume sim again, i think it&#8217;s fine now, and also i sharpened the entire thing a bit, the last comp is way to soft for my liking, i just wanted to have some lens quality, not to have it look like i shot it with a plastic lens.</p>
<p>you can download the high quality version here: <a href="http://cid-075fe152c300acc6.skydrive.live.com/self.aspx/Videos/Comp%201%7C_0003.mov">link, 9.9mb MOV</a></p>
<p>the lens distortion, i really like it, bit it kinda shrinks my render a bit, and i don&#8217;t really like that, i&#8217;ll have to find a way to counter that, either have bigger renders or just don&#8217;t do any lens distortion, we&#8217;ll have to see.</p>
<p>so now what i need to do is set up the final render, i don&#8217;t have to re-render all of the stuff, just i need a multi-pass render for the main castle itself, and i might re-render the boulders they are looking too purple right now. i need a z-depth pass as well.</p>
<p>we&#8217;ll see how it goes.</p>
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	</item>
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		<title>new comp</title>
		<link>http://michaelvfx.wordpress.com/2009/06/29/new-comp/</link>
		<comments>http://michaelvfx.wordpress.com/2009/06/29/new-comp/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 08:33:23 +0000</pubDate>
		<dc:creator>bphelmet</dc:creator>
				<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[castle]]></category>
		<category><![CDATA[CG]]></category>
		<category><![CDATA[destruction]]></category>
		<category><![CDATA[fume]]></category>
		<category><![CDATA[fumefx]]></category>
		<category><![CDATA[fx]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[physx]]></category>
		<category><![CDATA[rayfire]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[simulation]]></category>
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		<category><![CDATA[texture]]></category>
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		<guid isPermaLink="false">http://michaelvfx.wordpress.com/?p=477</guid>
		<description><![CDATA[new comp, check it out:

playing around still, testing out random things, added the AO pass, changed the second fume sim, which i am not happy with, gonna have to sim it again tomorrow, and set up the final render passes tomorrow. a few more things to do, but it&#8217;s coming along i guess.
also you can [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=michaelvfx.wordpress.com&blog=2112703&post=477&subd=michaelvfx&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>new comp, check it out:</p>
<p><span style="text-align:center; display: block;"><a href="http://michaelvfx.wordpress.com/2009/06/29/new-comp/"><img src="http://img.youtube.com/vi/6a93a4LeoKo/2.jpg" alt="" /></a></span></p>
<p>playing around still, testing out random things, added the AO pass, changed the second fume sim, which i am not happy with, gonna have to sim it again tomorrow, and set up the final render passes tomorrow. a few more things to do, but it&#8217;s coming along i guess.</p>
<p>also you can download high quality version here: <a href="http://cid-075fe152c300acc6.skydrive.live.com/self.aspx/Videos/Comp%201%7C_0002.mov">link, 6.4mb MOV</a></p>
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